Posted on

Wearable Art Is Not What You Think

 

What Sophie de Oliveira Barata makes is wearable art, and she illustrates her point using pictures of her one-of-a-kind prosthetic limbs. Most of them are highly impractical: they are meant to be flaunted, shown off, photographed. Her creations bridge the gap between wearable gadgets and artwear.

 

She is not the only one who merges art with wearable technology.

 

The Kind of Art to Wear

 

Wearable art used to mean unique, imaginative clothing items. Not fashion but art coincidentally shaped like something to wear. While the basic definition still holds, the “clothing” part has been evolving, and technology is the usual suspect.

 

One of the first innovations to make it into the world of wearable art was the tiny, inconspicuous LED. It enabled fashion designers to incorporate light into their projects. Glowing dresses and body-turned-installation, predictably, followed.

 

 

 

 

 

 

 

 

Image credit: Maria Castellanos

 

But here’s a thing about art: it shrugs off function as well as mass production.

 

Mundane wearable devices like a fitness watch did not conquer the artwear scene. Wearable art is never mass produced. A limited edition wristband would not qualify as art as long as its primary functions remain telling time and counting steps instead of expressing an artistic concept. The line between art and ornament becomes pretty clear when approached (and surprisingly few do approach it).

 

The core hardware involved in wearables, however, has been adopted by the wearable art creators as soon as it entered the market.

 

The Kind of Wearables to Art Up

 

More and more, wearable technology becomes the vehicle for wearable art. These days it is responsible for all the moving, glowing, and interactive parts.

 

Cutting-edge microchips enabled Sophie de Oliveira Barata to make her prosthetic art reality. They also inspired the attendants of the International Conference on Art and Technology in the Spanish Bilbao.

 

Behnaz Farahi, an Iranian-born American architect and designer, used the occasion to present her wearable art in the form of “emotive fabric”. It changes shape in response to different stimuli and, being connected to the wearer through multiple sensors, can react to their emotions.

 

 

 

 

 

 

 

Image credit: Behnaz Farahi

 

Another spectacular example of wearable art is the project by Maria Castellanos and Alberto Valverde. Dubbed as “The Environment Dress”, it’s a peculiar-looking fashion statement that measures the level of intensity and aggression surrounding its wearer throughout the day. Temperature, noise, radiation, and even CO2 levels are fed into the sensors, making the dress emit light.

 

 

 

 

 

 

 

 

 

 

 

 

Image credit: Maria Castellanos

 

 

And if all of the above sounds interesting to you, annual events like the Technarte Conference (Spain), World of Wearable Art (New Zealand), or The Wearable Art Show (Canada) offer a real spread of wearable art – as well as art in technology, including 3D printed pieces.

 

This article has been brought to you by Senstone. We make stylish and functional wearables for busy people. Check out the homepage to learn more about our wearable speech-to-text recorder. Follow us for more news about the world of wearables.

Posted on Leave a comment

Devices For Seniors: Senstone Scripter

When the average customer thinks about gadgets for seniors, they mostly imagine hearing aids and motorised wheelchairs. Although most devices used for (and by) the elderly help take care about mobility issues, not everything is about movement.

 

Helping to Remember

 

With more and more people striving to stay active for as long as possible, gadgets for seniors are a growing market. The demand is high. Supply? Well… It depends on what you’re looking for.

 

Staying connected and organised is very important for mental health at any age. When the memory is no longer as sharp as before, people seek solutions.

 

Pen and paper.

 

Sticky notes.

 

Journals.

 

But when you really start looking, things can get incredibly high-tech.

 

Wearable technology is an unexpected source of help for the elderly, but it makes sense.

 

Unlike many voice assistants (Alexa), wearables are not confined to one room. They are not confined to a phone either. Besides, a wearable doesn’t require any complex smart home setup. It’s simple and effective.

 

A wearable that helps remember daily tasks can be a life changer.

 

Better Than Sticky Notes

 

The most helpful gadgets for seniors, we have learned, address their needs quickly.

 

We have designed a wearable recorder with a single large button. The recorder is called Senstone Scripter and captures audio while automatically transcribing it into text.

 

Senstone Scripter was made for care takers and seniors alike. Whether you take care of the elderly or looking to compensate for your own memory problems, this wearable is just what you need.

 

Features:

  • audio recording and speech-to-text transcription
  • hands-free design (clip it to your collar or wear it around your neck)
  • can take long recordings (1 hour+)
  • great battery life

 

By the way, those seniors who experience problems with coordination – tremor, shaky hands – are going to love our wearable recorder. Unlike the phone, it has only one large button, which you don’t even have to look at.

 

Scripter works in tandem with its dedicated app. Your recordings are stored in the cloud and processed by artificial intelligence. It sorts them, places the commas where appropriate. You can easily share notes (both text and audio) through other apps like Gmail or just by copy and pasting them.

 

Other facts about our wearable you might find interesting:

  • transcription support for 19 languages
  • no subscription plan; you buy it – it’s yours
  • can work offline

Is It For Me?

 

If you want to learn more about Scripter as a gadget for seniors, you can start by visiting its page on our website: click here.

 

And for those who would like to delve deeper into the technology, here is the full user manual for Senstone Scripter (in English): click here.

 

Do not hesitate to contact us if you have any questions, suggestions, or feedback. You can find our contact info on the website.

 

Have a good day!

Posted on Leave a comment

The (Bright) Future of Wearable Recording Devices

Pretty much everyone will tell you that wearables have great potential, and wearable recording devices are a huge part of this perception shift. Chips are getting more powerful, but they are getting smaller too. Algorithms are being improved constantly. You can process more with less. Yesterday’s impossible is tomorrow’s basic feature.

 

Wearables Can Record Anything

 

When people talk about a wearable recording device, you can be 99% sure they mean a sound recorder. A fancy lapel microphone, if you will. Right now this is what most customers are aware of and what they expect, because until recently there was not much else on the market.

 

However, something remarkable is happening as you read this.

 

We have reached the point where you can record more than just sound. You can record things you experience as what they really are.

 

Not audio but human speech. Not video but objects in the 3D world. Not vibration but haptic feedback.

 

The line between recording and processing is getting blurred. Even the (seemingly) little things like noise cancellation or speech-to-text attest to this: we can record high-quality, customisable, personalised, interactive footage, be it sound, video, or body metrics.

 

In 2022 you can create a 3D model using a low-end smartphone. In a few years, you are going to be able to do the same using a tiny wearable.

 

As for speech, wearable voice assistants are available right now, and they keep pushing the limits of what tech experts thought possible.

 

The Dream of the Skeleton Key

 

With gadgets, improvement often equals adding new features, and wearable recording devices are no exception.

 

If you look back at the tech market of the 2000s, the same thing happened to mobile phones. As the technology progressed, developers kept building around the concept of a personal communicator. This is why you can use your phone to control the smart appliances and not vice versa.

 

The concept of the digital skeleton key has always been in the air. One device to rule them all.

 

Alexa is trying to achieve this. Your phone is participating in the race just as eagerly. Wearables are the new player here.

 

What is interesting about wearable technology in this context is that it often serves to create systems. Your average wearable connects to the phone, sometimes other wearables. Its processing power is contained within the phone or in the cloud. You control it manually via buttons or apps.

 

It is entirely possible that wearables are going to take the internet of things to a whole new level.

 

With sensors growing more sophisticated and voice commands getting better, your smartphone (aka the ultimate remote) might become obsolete in just a decade or three. The device that is going to replace it? There doesn’t have to be one.

  • speech, sleep patterns, heartbeat, movement: all of this and more can be recorded by wearables
  • the recorded information is processed by AI
  • data is synchronised between multiple devices
  • you can directly communicate with the computer

From where we stand as customers and developers, this is where things are headed for wearable technology. User-centred approach, connectivity, and flexibility are the main trends.

 

If you’d like to know more about wearables from the people who create them, visit our homepage. This article was brought to you by Senstone: your productivity is our mission.